Try it with a cape. Smough and Havel are lacking, and Drang is pointless. Poise stacking is pretty much pointless, as you can reach what I believe to be the soft cap for poise 35 very easily with light and medium armor and the Wolf Ring +2. Let me know what your list of Top 10 Armors look like. It is a suitably heavy item, perfect for tanks builds and requiring high Vitality. It also changed the Dark Wood Grain Ring to only function below 25% equip weight.
For me it's finding a setup that meets 61 poise important , is under 50% equip burden with my weapons important , and has decent elemental defense. Stamina Regeneration Your Encumbrance Level 0%, 25%, and 50% and armor also affects the speed of your stamina regeneration. Video demonstration about the difference between 0% - 25% - 50% - 70% equip load also keep an eye on the stamina recovery time :. Unless you really care about the distance of your rolls weight ratio doesn't matter beyond staying at or below 70% encumberment. The highest available for defense, Smough and Havel's, are complete garbage for P:W ratios.
It is heavier but not as good, lacking in defense and overall resistances. I retested today and found consistent results but until more people verify the test this is only a hypothesis. It also offers high protection from curse and petrify and shields you from poison and bleed as well. Equip Weight above 100% of total Equip Load leaves the player unable to roll and run. Hey, I am really sorry I never read your post about the rage quit on your no death run. Physical defense is a whopping 333 at +10.
The Imperious Armor and the Drangleic Mail are good alternate choices. Equipment Load Maximum equipment load is determined by the stat and determines how greatly the weight of the currently equipped weapon and armor affects movement and speed. Confidence is all the armor you need - otherwise just wear whatever you like the most. Very high resistance to Frost. Here are the Top 3 Armors in Dark Souls 2: 3 Smelter Demon Armor+5 Your reward for one of the toughest boss fights in the game; this is my personal favorite, and a fabulous choice for armor. However it does lack petrify resistance and suffers from low durability relative to its weight. If you want the highest physical defense per weight ratio, you need to wear parts from different sets and you will end up with low defense as the best ratios are sometimes very light parts like ragged mask 1.
Bleed resistance is high but, just like in Dark Souls, poison is the only weakness for enemies to explore. The only weapons with no weight are Dragon Body and the Pyromancy Flame. If you use just the spear, you'll have 10 poise at 8. I feel like we're using the wrong term always getting broken by a great hammer. Therefore, the majority of defenses will be provided by the chest armor. I set up a scoring system that takes into account the physical damage rating, resistances elemental, curse and petrification , poise, weight, durability and the bonus factor to defense when the item is fully upgraded. You must purchase it from Navlaan in late game after figuring out how to get him to talk to you.
More people need to test the theory before we can verify it however. That might pique my interest - assuming you can amass a sufficient amount of poise without too much hassle. The Black Witch Robe has good physical defense of 146 at +5. Also on the topic, another lightweight armor set can be obtained without the ascetic in a similar fashion, the Aurous set. High resistance to Poison and Bleeding. After playing a few hours, I noticed a significant difference in my playing, for the better. Combo attacks that utilize the roll and jump back.
Physical defense is 139 at +5, a high number for light armor. The lack of curse resistance may have been forced by the developers to fit into the lore since the King hollows out eventually. This is actually a great armor piece no matter whom or what you are facing. So your list is sorely needed, to say the least! So I was happy to see it be 3 on your list! This would in turn mean that your attacks don't simply gain X poise, but are enhanced based on the amount of poise you have. There's still a few instances where your equip weight is exactly on the break point, but will still give the movement of the weight class above; this is probably due to some decimal rounding error in the code.
I think armor in general needs an overhaul, except for the poise values, believe it or not. Equipment Load Every character starts with 38. So a 100dmg attack would deal 85 with the first piece, and 72. I have set up some ground rules to make an objective comparison from item to item. Up to 70%, all roll speed is the same. For example, a Warrior will start out with 38. The scary thing about a giant dad or havel in ds1 is that you could not trade with them, that really isn't the case anymore, and anyone in heavy armor invested significant points in vitality, and two ring slots for their carry weight, and likely have awful stamina regen.
Which is more logical and likely a typo in the original code. Remember to wear the Wolf Ring if you use a hyper armor weapon and thank me later! For example if my armor has 15% absorption and my helm has 15% absorption, armor + helm doesn't give 30% total. This set is comprised of lightweight butterfly parts, and as such is not very protective, but it is capable of increasing your jumps and, best of all, poisoning your enemies. This would help explain the diminishing returns, and why the cap isn't anywhere near 100%. It simply means that the higher you go, the less those poise numbers on the armor are actually worth.
Poise and durability are high as well. With higher Encumbrance Levels, your stamina regeneration is reduced. With this armor, you merely need to stand nearby your foe to begin poisoning them, causing the poison to buildup over time until they begin taking poison damage. Dark Souls 2 Inventory and Equipment Guide will help you on what are the main and best items to have or own. I decided to upgrade it fully! At 132 you still get matched to 120s and you can use heavy weapons without Havel's.